Click a paper to view its questions. The specification for the course is shown on the right. For each question, its specification references are listed and can be clicked to scroll the relevant part of the specification into view.

AS-Level 2024 June Paper 2AS-Level 2023 June Paper 2AS-Level 2022 June Paper 2AS-Level 2020 June Paper 2AS-Level 2019 June Paper 2AS-Level 2018 June Paper 2AS-Level 2017 June Paper 2AS-Level 2016 June Paper 2A-Level 2024 June Paper 2A-Level 2023 June Paper 2A-Level 2022 June Paper 2A-Level 2021 June Paper 2A-Level 2020 June Paper 2A-Level 2019 June Paper 2A-Level 2018 June Paper 2A-Level 2017 June Paper 2

Only A-Level questions relating to the AS-Level specification are shown.

A-Level2021June1.1calculation3 marks

A bitmap image is 1000 pixels wide by 800 pixels high.

The image takes up 400 kB of storage space when represented as a bitmap, excluding metadata.

Calculate the maximum number of different colours that could appear in the image.

You should show your working.

Award 3 marks if correct final answer is shown: 16 // 24

If final answer is not given then award 3 marks if correct calculation is shown:
400 × 1000
8 × 1000 × 800
2x

If final answer is not correct or overall calculation is not clear then award up to 2 marks for working, one for each of the points listed below:

  • multiplying 400 by 1000 // 400 000 shown in working
  • dividing 3 200 000 or 400 000 or 8000 or 3200 or 400 or 8 by a number
  • multiplying 1000 by 800 // 800 000 shown in working
  • multiplying by 8 to convert from bytes to bits
  • colour depth calculated as 4
  • showing 2x as the last stage of the working, where x is the value calculated so far
A-Level2021June3.1open1 mark

A data communications system can transmit four different signals. Each different signal represents two bits of data.

Describe the exact relationship between the bit rate and the baud rate for this system.

Bit rate is double / twice baud rate // baud rate is half bit rate;

Accept: "It" is double
Accept: 2:1

A-Level2021June3.2open1 mark

Describe the relationship between the bit rate of the system and the bandwidth of the transmission medium that the data is transmitted through.

They are (directly) proportional // the greater the bandwidth, the higher the bit rate;

Accept: as bit rate increases so does bandwidth as BOD
Not enough: bandwidth constrains bit rate

A-Level2021June3.3open2 marks

The system uses serial transmission.

Describe the difference between the operation of serial and parallel transmission.

Serial sends one bit at a time / after each other whereas parallel sends multiple bits simultaneously/at same time;

Reject: bytes, values, packets, data for bits

Serial uses a single wire / cable / path / line whereas parallel uses several / multiple wires / cables / paths / lines;

Not enough: answers that refer to multiple channels

Both sides of point must be made to award a mark.

A-Level2021June4.1calculationDiagram1 mark

Figure 1 shows a circuit with inputs X0 to X2 and outputs Q0 to Q7.

Write a Boolean expression to represent the output Q1 of the circuit in Figure 1.

Q1 = X2' . X1' X0;

Accept: a logically equivalent expression

A-Level2021June4.2tableDiagram3 marks

Complete the truth table below for the circuit in Figure 1.

INPUTSOUTPUTS
X2X1X0Q0Q1Q2Q3Q4Q5Q6Q7
00010000000
00101000000
01000100000
01100010000
10000001000
10100000100
11000000010
11100000001

1 mark: 1 row completed correctly OR
2 marks: 4 rows completed correctly OR
3 marks: 8 rows completed correctly

A-Level2021June4.3openDiagram2 marks

Explain the purpose of the circuit in Figure 1.

Considering the inputs and outputs of the circuit and consulting your answers to Question 04.1 and Question 04.2 may help you to do this.

2 marks:

Output Qn is 1 / on / activated when the binary pattern input is the value n

Accept: n for Qn
Accept: relationship between n and output Qn described by example eg if the value of the inputs is 0 then output 0 is on, if the value of the inputs is 1 output 1 is on, and so on.
Accept: it is a (3-bit) binary decoder

OR

1 mark: One / a different output is 1 / on / activated for each different input pattern // it converts a binary input to a decimal output

A-Level2021June4.4openDiagram1 mark

The logic circuit in Figure 2 produces an output S that is equivalent to one of the outputs of the logic circuit in Figure 1, for the inputs X0, X1 and X2.

Which output (Q0 to Q7) from Figure 1 is the output S from the circuit in Figure 2 equivalent to?

Q0;

Not enough: 0

A-Level2021June6.1tableDiagram6 marks

Figure 4 shows an assembly language program which has been written using the AQA assembly language instruction set. The instruction set is explained in Table 1 on page 15.

The program takes its input values from registers R1 and R2 and stores its output in registers R0 and R1.

Complete the trace table below to show the results of executing the program in Figure 4 when the initial values in registers R1 and R2 are 34 and 6.

Each register can hold a 16-bit value.

You may find it easier to understand the operation of the program if you write the contents of the registers out in both binary and decimal.

You may not need to use all the rows in the table.

R0R1R2R3R4
1100010 (34)110 (6)
20 (0)1 (1)1100 (12)10 (2)
311000 (24)100 (4)
4110000 (48)1000 (8)
511000 (24)100 (4)
6100 (4)1010 (10)0 (0)
1100 (12)10 (2)0 (0)
110 (6)1 (1)
101 (5)100 (4)1 (1)
0 (0)

1 mark: Correct initial values loaded into R0 and R3 – Area 1
1 mark: Logical shifting left of register values in loop – Area 2
1 mark: Exiting loop and shifting right – Area 3
1 mark: First addition and subtraction on R0 and R3 – Area 4
1 mark: Addition and subtraction loop – Area 5
1 mark: Correct final values in registers R0 and R1 – Area 6

Award marks for the correct values in the indicated areas. The values do not need to be in the exact cells shown for marks to be awarded, but must be in the correct sequence in the column they are in.

Award marks for values written in either decimal or binary. If a binary and decimal value are written in one cell and one is correct but the other incorrect then treat the cell as being correct

Max 5 if any incorrect values in table.

A-Level2021June6.2openDiagram2 marks

The initial values for the program (its inputs) are stored in R1 and R2 and the final values stored in R0 and R1 are its outputs.

By considering the inputs and the outputs in your trace table for Question 06.1, describe the purpose of the program.

Performs (integer) division // outputs the quotient after performing a division // outputs how many times one number (R2) goes into another (R1) // R0 is the quotient;

Outputs the remainder / what is left over after performing (integer) division // R1 is the remainder;

A-Level2021June7.1open3 marks

Explain why a laser printer with a built-in wireless network adapter is likely to be a suitable choice of printer for a small office.

Why laser is suitable (Max 2):

  • Low cost per printed page // toner is cheaper (per page) than ink;
  • Prints many pages per minute // high speed;
  • Options to install a (greater) variety of paper trays // (greater) variety of paper handling options;
  • Toner will not dry out; Accept: toner does not expire as quickly as ink;
  • High resolution output;

Why having a wireless adapter is suitable (Max 2):

  • Easy to share printer between many devices;
  • Can connect / print directly from computers / laptops with WiFi // no need to install a network / cabling / wireless router to facilitate wireless / network / remote printing;
  • Printer can be managed remotely;
  • WiFi should be fast enough for likely number of users / documents (as small office);
  • WiFi should have sufficient range for devices to connect (as small office);
A-Level2021June7.2open6 marks

Describe the principles of operation of a laser printer.

LevelDescriptionMark Range
3A comprehensive description of how a laser printer works, which shows an excellent level of understanding, covering almost all of the indicative content below.5–6
2A sound description of how a laser printer works, which shows a good level of understanding. The key parts of the indicative content are covered but there are gaps in the description.3–4
1Some relevant points are made, but overall the description conveys only a limited understanding, either because only a very small number of points are made or the points made are not drawn together to form an accurate description.1–2

Guidance – Indicative Content

  • Bitmap of image built in memory from page description.
  • (Negative) charge applied to (photosensitive) drum.
  • Laser beam directed at drum. Reject: laser directed at paper.
  • Mirror is used to direct laser beam.
  • Where laser strikes drum charge is neutralised / reversed / cancelled / discharged.
  • (Negative) charge applied to toner.
  • Toner sticks to drum based on charge // where the laser struck.
  • Paper passed over drum and toner transfers to it.
  • Positively charged transfer roller assists transfer of toner from drum to paper. Accept: charge applied to paper assists with transfer.
  • Heater fuses toner onto paper.
  • For colour printing four different colour toners // four drums are required.
A-Level2021June8calculation2 marks

Use binary addition in 8-bit two's complement to perform the subtraction:

18 – 72

You must show both your working and your final answer in binary.

1 mark: Both 18 and -72 represented correctly in two's complement:

  • 18: 00010010
  • -72: 10111000

1 mark: Correct answer in binary: 11001010

A-Level2021June11.4openDiagram1 mark

State the name of the physical topology used in subnet 192.168.64.0 in Figure 8.

Star;

Accept: physical star, star topology, star network

A-Level2021June11.5openDiagram6 marks

Laptop computers and other devices can connect to the network via the wireless access point. The wireless connection uses the CSMA/CA protocol with Request to Send/Clear to Send (RTS/CTS).

A laptop connected to the wireless access point has data to send to another computer.

Explain how the CSMA/CA protocol with RTS/CTS will be used during this transmission.

LevelDescriptionMark Range
3A detailed, coherent, description of CSMA/CA that includes the use of RTS / CTS and that conveys good understanding of how the protocol works. Whilst there may be some omissions from the description it contains no misunderstandings.5–6
2An adequate description of CSMA/CA, including at least three points from the list below. The description is logically organised so that it makes sense when read as a whole and therefore demonstrates a reasonable understanding of how the protocol works. The description may or may not include the use of RTS / CTS.3–4
1A small number of points relevant to of CSMA/CA have been recalled (in this case award one mark per point, up to a maximum of two from lists below). However, the structure of the response, or lack of it, demonstrates only a very limited understanding, if any, of the protocol used.1–2

Indicative Content

  • Computer with data to send monitors / listens for (data signal).
  • If (data) signal present / another transmission in progress then continue to wait.
  • When no (data) signal present computer sends a Request to Send / RTS. Accept: if no valid points made about RTS / CTS in response then accept 'when no data signal is present computer starts to transmit data', but since no marks awarded for RTS / CTS then marks are limited to max Level 2.
  • Two computers could start transmitting simultaneously if they both detect there is no data signal.
  • Receiver / WAP responds (to RTS) with a Clear to Send / CTS signal. Accept: router
  • RTS / CTS signal blocks any other transmissions from nodes in range (for a specified time).
  • If / when CTS received then start to transmit. Accept: by implication as BOD if the student states that the computer will begin to transmit after the receiver sends the CTS.
  • If CTS not received continue to wait (until transmission ends).
  • Receiver sends acknowledgement / ACK after (all) data received
  • After transmitting (the transmitter) waits to receive acknowledgement packet (to confirm data received and not corrupted).
  • If no acknowledgement / ACK received (within reasonable time period) then: wait a time period. then listen again / retransmit.
  • The acknowledgement / ACK also notifies other computers that they can transmit again // after the time specified in the CTS passes, other nodes can transmit.
  • Waiting periods are (often) random. Accept: an example waiting period that is random.
  • Collisions cannot be detected by transmitter.
A-Level2021June12open2 marks

Describe how MIDI is used to represent digital music.

Music represented as sequence of MIDI (event) messages;

Accept: music represented as sequence of instructions
Accept: "events" for "event messages"
Reject: music represented as sequence of notes

Max 1 mark for an example of data that might be contained in a message:

  • Channel;
  • Note on / note off;
  • Pitch / frequency / note number;
  • Volume / loudness;
  • Velocity;
  • Key pressure / aftertouch;
  • Duration / length;
  • Timbre;
  • Instrument;
  • Pedal effects;
  • Pitch bend;
  • Note envelope;

MIDI messages are usually two or three bytes long;

First byte of each MIDI message is a status byte (others are data bytes);

Bit rate is 31,250 bits per second;

MSB value of 1 indicates status byte, 0 indicates data bytes;

Status bytes are divided into a command and a channel number (4 bits for each);

Sixteen channels are supported;

Max 2

A-Level2021June13.1open2 marks

Describe the difference between application software and system software.

Application Software: Performs user-oriented tasks // performs tasks that a user would still want to perform if they did not have a computer;

Not enough: examples of tasks

System Software:

Software used in the management of a computer system;

Accept: software that is used to run a computer

Layer(s) of software that abstract the user from how the computer works;

Accept: software that hides complexity of hardware from user
Accept: software that provides a virtual machine

A-Level2021June13.2open2 marks

Utilities are a type of system software.

Describe what utilities are and include an example of a utility in your answer.

Description (1 mark): (Software that) performs a non-core / ancillary / specific management function for a computer;

Accept: (software that) performs a task that helps manage / configure / maintain a computer
Accept: (software that) manages a computer system but is not essential
Not enough: (software that) manages a computer

Example (1 mark): Award a mark for a statement of any reasonable example, such as virus checker, disk defragmenter, backup, compression, encryption software etc;

Reject: examples that relate to core functions of the operating system
Reject: examples that are application software or if the response includes multiple examples, one of which is application software

A-Level2021June14.1multiple-choice1 mark

Shade one lozenge to indicate which of these statements about a computer that uses the stored program concept is false.

  • A:Instructions are fetched and executed in sequence.
  • B:The computer can only be used with one program.
  • C:The data is stored in the main memory.
  • D:The program is stored in the main memory.

B; (The computer can only be used with one program)

Reject: more than one lozenge shaded

A-Level2021June14.2open3 marks

The control unit is an important component of a processor.

Describe the role of the control unit.

To marshal / control operation of fetch-execute cycle;

Controls fetching / loading / storing operations; Not enough: fetches instructions

Determines the type of an instruction; Accept: decodes instructions

To execute (some) instructions;

To synchronise operation of processor;

To send control signals / commands to other components;

To control the transfer of data between registers;

To handle interrupts;

Max 3

A-Level2021June14.3open4 marks

One method that can be used to improve the performance of a processor is to increase the amount of cache memory.

Describe:

  • what cache memory is
  • what cache memory is used for
  • how increasing the amount of cache memory can improve the performance of a processor.

1 mark: What cache memory is (Max 1):

* Memory that can be accessed very quickly;

Memory located on (Accept: close to) the processor;

1 mark: What cache memory is used for:

To store most frequently used // most recently used // pre-fetched instructions/data // to store instructions in the locality of the instruction currently being executed;

2 marks: How more cache memory improves performance (Max 2):

More instructions/data can be stored in the cache;

# Instructions/data stored in cache can be accessed more quickly than instructions/data in main memory // if an instruction is accessed a second time, it can be retrieved more quickly;

This increases the probability that a particular data item/instruction is in the cache when fetched // this increases the probability of a cache hit // fewer fetches from main memory will be required;

Note: Only award the point marked # if the point marked * has not already been awarded

Paper 2 covers sections 5-9 of the AQA AS Computer Science specification.

5 Fundamentals of data representation

5.1 Number systems

5.1.1 Natural numbers

ReferenceContentAdditional information
5.1.1.1
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Be familiar with the concept of a natural number and the set ℕ of natural numbers (including zero).

ℕ = {0, 1, 2, 3, …}

5.1.2 Integer numbers

ReferenceContentAdditional information
5.1.2.1
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Be familiar with the concept of an integer and the set ℤ of integers.

ℤ = { …, -3, -2, -1, 0, 1, 2, 3, … }

5.1.3 Rational numbers

ReferenceContentAdditional information
5.1.3.1
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Be familiar with the concept of a rational number and the set ℚ of rational numbers, and that this set includes the integers.

ℚ is the set of numbers that can be written as fractions (ratios of integers). Since a number such as 7 can be written as 7/1, all integers are rational numbers.

5.1.4 Irrational numbers

ReferenceContentAdditional information
5.1.4.1
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Be familiar with the concept of an irrational number.

An irrational number is one that cannot be written as a fraction, for example √2.

5.1.5 Real numbers

ReferenceContentAdditional information
5.1.5.1
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Be familiar with the concept of a real number and the set ℝ of real numbers, which includes the natural numbers, the rational numbers, and the irrational numbers.

ℝ is the set of all 'possible real world quantities'.

5.1.6 Ordinal numbers

ReferenceContentAdditional information
5.1.6.1
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Be familiar with the concept of ordinal numbers and their use to describe the numerical positions of objects.

When objects are placed in order, ordinal numbers are used to tell their position. For example, if we have a well-ordered set S = {'a', 'b', 'c', 'd'}, then 'a' is the 1st object, 'b' the 2nd, and so on.

5.1.7 Counting and measurement

ReferenceContentAdditional information
5.1.7.1
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Be familiar with the use of natural numbers for counting.

5.1.7.2
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Be familiar with the use of real numbers for measurement.

5.2 Number bases

5.2.1 Number base

ReferenceContentAdditional information
5.2.1.1
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Be familiar with the concept of a number base, in particular:

  • decimal (base 10)
  • binary (base 2)
  • hexadecimal (base 16)

Students should be familiar with expressing a number's base using a subscript as follows:

  • Base 10: Number10, eg 6710
  • Base 2: Number2, eg 100110112
  • Base 16: Number16, eg AE16
5.2.1.2
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Convert between decimal, binary and hexadecimal number bases.

5.2.1.3
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Be familiar with, and able to use, hexadecimal as a shorthand for binary and to understand why it is used in this way.

5.3 Units of information

5.3.1 Bits and bytes

ReferenceContentAdditional information
5.3.1.1
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Know that the bit is the fundamental unit of information.

A bit is either 0 or 1.

5.3.1.2
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Know that a byte is a group of 8 bits.

5.3.1.3
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Know that 2n different values can be represented with n bits.

For example, 3 bits can be configured in 23 = 8 different ways: 000, 001, 010, 011, 100, 101, 110, 111.

5.3.2 Units

ReferenceContentAdditional information
5.3.2.1
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Know the names, symbols and corresponding powers of 10 for the decimal prefixes:

  • kilo, k - 103
  • mega, M - 106
  • giga, G - 109
  • tera, T - 1012
5.3.2.2
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Know the names, symbols and corresponding powers of 2 for the binary prefixes:

  • kibi, Ki - 210
  • mebi, Mi - 220
  • gibi, Gi - 230
  • tebi, Ti - 240
5.3.2.3
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Know that quantities of bytes can be described using binary prefixes representing powers of 2 or using decimal prefixes representing powers of 10, eg one kibibyte is written as 1KiB = 210 B and one kilobyte is written as 1 kB = 103 B.

Historically the terms kilobyte, megabyte, etc have often been used when kibibyte, mebibyte, etc are meant.

5.4 Binary number system

5.4.1 Unsigned binary

ReferenceContentAdditional information
5.4.1.1
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Know the difference between unsigned binary and signed binary.

Students are expected to be able to convert between unsigned binary and decimal and vice versa.

5.4.1.2
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Know that in unsigned binary the minimum and maximum values for a given number of bits, n, are 0 and 2n - 1 respectively.

5.4.2 Unsigned binary arithmetic

ReferenceContentAdditional information
5.4.2.1
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Be able to add two unsigned binary integers.

5.4.2.2
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Be able to multiply two unsigned binary integers.

5.4.3 Signed binary using two's complement

ReferenceContentAdditional information
5.4.3.1
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Know that signed binary can be used to represent negative integers and that one possible coding scheme is two's complement.

This is the only representation of negative integers that will be examined. Students are expected to be able to convert between signed binary and decimal and vice versa.

5.4.3.2
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Know how to represent negative and positive integers in two's complement.

5.4.3.3
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Know how to perform subtraction using two's complement.

5.4.3.4
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Know how to calculate the range of a given number of bits, n.

5.4.4 Numbers with a fractional part

ReferenceContentAdditional information
5.4.4.1
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Know how numbers with a fractional part can be represented in fixed point form in binary in a given number of bits.

5.4.4.2
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Be able to convert decimal to fixed point binary of a given number of bits.

5.4.4.3
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Be able to convert fixed point binary to decimal of a given number of bits.

5.5 Information coding systems

5.5.1 Character form of a decimal digit

ReferenceContentAdditional information
5.5.1.1
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Differentiate between the character code representation of a decimal digit and its pure binary representation.

5.5.2 ASCII and Unicode

ReferenceContentAdditional information
5.5.2.1
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Describe ASCII and Unicode coding systems for coding character data.

5.5.2.2
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Explain why Unicode was introduced.

5.5.3 Error checking and correction

ReferenceContentAdditional information
5.5.3.1
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Describe and explain the use of parity bits.

5.5.3.2
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Describe and explain the use of majority voting.

5.5.3.3
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Describe and explain the use of check digits.

5.5.3.4
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Evaluate the use of parity bits, majority voting and check digits

5.6 Representing images, sound and other data

5.6.1 Bit patterns, images, sound and other data

ReferenceContentAdditional information
5.6.1.1
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Describe how bit patterns may represent other forms of data, including graphics and sound.

5.6.2 Analogue and digital

ReferenceContentAdditional information
5.6.2.1
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Understand the difference between analogue and digital:

  • data
  • signals

5.6.3 Analogue/digital conversion

ReferenceContentAdditional information
5.6.3.1
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Describe the principles of operation of an analogue to digital converter (ADC).

5.6.3.2
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Describe the principles of operation of a digital to analogue converter (DAC).

5.6.4 Bitmapped graphics

ReferenceContentAdditional information
5.6.4.1
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Explain how bitmaps are represented.

5.6.4.2
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Explain resolution.

Resolution is expressed as number of dots per inch where a dot is a pixel.

5.6.4.3
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Know that colour depth is the number of bits stored for each pixel.

5.6.4.4
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Know that the size of an image in pixels is width of image in pixels × height of image in pixels.

The size of an image is also alternatively sometimes described as the resolution of an image.

5.6.4.5
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Calculate storage requirements for bitmapped images and be aware that bitmap image files may also contain metadata.

Ignoring metadata, storage requirements = size in pixels x colour depth where size in pixels is width in pixels x height in pixels.

5.6.4.6
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Be familiar with typical metadata.

eg width, height, colour depth.

5.6.5 Digital representation of sound

ReferenceContentAdditional information
5.6.5.1
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Describe the digital representation of sound.

5.6.5.2
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Understand sample resolution and its effect on the quality of audio recordings.

5.6.5.3
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Understand sampling rate and its effect on the quality of audio recordings.

5.6.5.4
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Know Nyquist's theorem.

5.6.5.5
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Calculate sound sample sizes in bytes.

5.6.6 Musical Instrument Digital Interface (MIDI)

ReferenceContentAdditional information
5.6.6.1
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Describe the purpose of MIDI and the use of event messages in MIDI.

5.6.6.2
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Describe the advantages of using MIDI files for representing music.

5.6.7 Data compression

ReferenceContentAdditional information
5.6.7.1
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Know why images and sound files are often compressed and that other files, such as text files, can also be compressed.

5.6.7.2
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Understand the difference between lossless and lossy compression and explain the advantages and disadvantages of each.

5.6.7.3
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Explain the principles behind run length encoding (RLE) for lossless compression.

5.6.7.4
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Explain the principles behind dictionary-based methods for lossless compression.

5.6.8 Encryption

ReferenceContentAdditional information
5.6.8.1
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Understand what is meant by encryption and be able to define it.

Caesar and Vernam ciphers are at opposite extremes. One offers perfect security, the other doesn't. Between these two types are ciphers that are computationally secure – see below. Students will be assessed on the two types. Ciphers other than Caesar may be used to assess students' understanding of the principles involved. These will be explained and be similar in terms of computational complexity.

5.6.8.2
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Be familiar with the term cipher.

5.6.8.3
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Be familiar with the term plaintext.

5.6.8.4
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Be familiar with the term ciphertext.

5.6.8.5
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Be familiar with Caesar cipher and be able to apply it to encrypt a plaintext message and decrypt a ciphertext.

5.6.8.6
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Be able to explain why Caesar cipher is easily cracked.

5.6.8.7
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Be familiar with Vernam cipher or one-time pad and be able to apply it to encrypt a plaintext message and decrypt a ciphertext.

Since the key k is chosen uniformly at random, the ciphertext c is also distributed uniformly. The key k must be used once only. The key k is known as a one-time pad.

5.6.8.8
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Explain why Vernam cipher is considered as a cypher with perfect security.

5.6.8.9
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Compare Vernam cipher with ciphers that depend on computational security.

Vernam cipher is the only one to have been mathematically proved to be completely secure. The worth of all other ciphers ever devised is based on computational security. In theory, every cryptographic algorithm except for Vernam cipher can be broken, given enough ciphertext and time.

6 Fundamentals of computer systems

6.1 Hardware and software

6.1.1 Relationship between hardware and software

ReferenceContentAdditional information
6.1.1.1
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Define the term hardware.

6.1.1.2
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Define the term software.

6.1.1.3
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Understand the relationship between hardware and software.

6.1.2 Classification of software

ReferenceContentAdditional information
6.1.2.1
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Explain what is meant by system software.

6.1.2.2
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Explain what is meant by application software.

6.1.2.3
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Understand the need for, and attributes of, different types of software.

6.1.3 System software

ReferenceContentAdditional information
6.1.3.1
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Know that system software includes operating systems (OSs), utility programs, libraries and translators (compiler, assembler, interpreter).

6.1.3.2
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Understand the need for, and functions of operating systems (OSs).

6.1.3.3
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Understand the need for, and functions of utility programs.

6.1.3.4
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Understand the need for, and functions of libraries.

6.1.3.5
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Understand the need for, and functions of translators (compiler, assembler, interpreter).

6.1.4 Role of an operating system (OS)

ReferenceContentAdditional information
6.1.4.1
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Understand that a role of the operating system is to hide the complexities of the hardware.

6.1.4.2
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Know that the OS handles resource management, managing hardware to allocate processors, memories and I/O devices among competing processes.

6.2 Classification of programming languages

6.2.1 Classification of programming languages

ReferenceContentAdditional information
6.2.1.1
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Show awareness of the development of types of programming languages and their classification into low- and high-level languages.

6.2.1.2
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Know that low-level languages are considered to be:

  • machine-code
  • assembly language
6.2.1.3
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Know that high-level languages include imperative high-level language.

6.2.1.4
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Describe machine-code language and assembly language.

6.2.1.5
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Understand the advantages and disadvantages of machine-code and assembly language programming compared with high-level language programming.

6.2.1.6
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Explain the term 'imperative high-level language' and its relationship to low-level languages.

6.3 Types of program translator

6.3.1 Types of program translator

ReferenceContentAdditional information
6.3.1.1
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Understand the role of assemblers.

6.3.1.2
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Understand the role of compilers.

6.3.1.3
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Understand the role of interpreters.

6.3.1.4
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Explain the differences between compilation and interpretation. Describe situations in which each would be appropriate.

6.3.1.5
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Explain why an intermediate language such as bytecode is produced as the final output by some compilers and how it is subsequently used.

6.3.1.6
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Understand the difference between source and object (executable) code.

6.4 Logic gates

6.4.1 Logic gates

ReferenceContentAdditional information
6.4.1.1
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Construct truth tables for the NOT logic gate.

Students should know and be able to use ANSI/IEEE standard 91-1984 Distinctive shape logic gate symbols for these logic gates.

6.4.1.2
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Construct truth tables for the AND logic gate.

6.4.1.3
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Construct truth tables for the OR logic gate.

6.4.1.4
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Construct truth tables for the XOR logic gate.

6.4.1.5
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Construct truth tables for the NAND logic gate.

6.4.1.6
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Construct truth tables for the NOR logic gate.

6.4.1.7
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Be familiar with drawing and interpreting logic gate circuit diagrams involving one or more of the above gates.

6.4.1.8
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Complete a truth table for a given logic gate circuit.

6.4.1.9
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Write a Boolean expression for a given logic gate circuit.

6.4.1.10
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Draw an equivalent logic gate circuit for a given Boolean expression.

6.5 Boolean algebra

6.5.1 Using Boolean algebra

ReferenceContentAdditional information
6.5.1.1
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Be familiar with the use of Boolean identities and De Morgan's laws to manipulate and simplify Boolean expressions.

7 Fundamentals of computer organisation and architecture

7.1 Internal hardware components of a computer

7.1.1 Internal hardware components of a computer

ReferenceContentAdditional information
7.1.1.1
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Have an understanding and knowledge of the basic internal components of a computer system.

Although exam questions about specific machines will not be asked, it might be useful to base this section on the machines used at the centre.

7.1.1.2
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Understand the role of the processor.

7.1.1.3
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Understand the role of main memory.

7.1.1.4
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Understand the role of the address bus.

7.1.1.5
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Understand the role of the data bus.

7.1.1.6
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Understand the role of the control bus.

7.1.1.7
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Understand the role of I/O controllers.

7.1.1.8
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Be able to explain the difference between von Neumann and Harvard architectures and describe where each is typically used.

Embedded systems such as digital signal processing (DSP) systems use Harvard architecture processors extensively. Von Neumann architecture is used extensively in general purpose computing systems.

7.1.1.9
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Understand the concept of addressable memory.

7.2 The stored program concept

7.2.1 The meaning of the stored program concept

ReferenceContentAdditional information
7.2.1.1
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Be able to describe the stored program concept: machine code instructions stored in main memory are fetched and executed serially by a processor that performs arithmetic and logical operations.

7.3 Structure and role of the processor and its components

7.3.1 The processor and its components

ReferenceContentAdditional information
7.3.1.1
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Explain the role and operation of the arithmetic logic unit.

7.3.1.2
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Explain the role and operation of the control unit.

7.3.1.3
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Explain the role and operation of the clock.

7.3.1.4
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Explain the role and operation of general-purpose registers.

7.3.1.5
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Explain the role and operation of the program counter.

7.3.1.6
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Explain the role and operation of the current instruction register.

7.3.1.7
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Explain the role and operation of the memory address register.

7.3.1.8
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Explain the role and operation of the memory buffer register.

7.3.1.9
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Explain the role and operation of the status register.

7.3.2 The Fetch-Execute cycle and the role of registers within it

ReferenceContentAdditional information
7.3.2.1
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Explain how the Fetch-Execute cycle is used to execute machine code programs, including the stages in the cycle (fetch, decode, execute) and details of registers used.

7.3.3 The processor instruction set

ReferenceContentAdditional information
7.3.3.1
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Understand the term 'processor instruction set' and know that an instruction set is processor specific.

7.3.3.2
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Know that instructions consist of an opcode and one or more operands (value, memory address or register).

A simple model will be used in which the addressing mode will be incorporated into the bits allocated to the opcode so the latter defines both the basic machine operation and the addressing mode. Students will not be expected to define opcode, only interpret opcodes in the given context of a question.

For example, 4 bits have been allocated to the opcode (3 bits for basic machine operation, eg ADD, and 1 bit for the addressing mode). 4 bits have been allocated to the operand, making the instruction, opcode + operand, 8 bits in length. In this example, 16 different opcodes are possible (24 = 16).

OpcodeOperand
Basic Machine OperationAddressing Mode
00100101

7.3.4 Addressing modes

ReferenceContentAdditional information
7.3.4.1
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Understand and apply immediate addressing.

Immediate addressing: the operand is the datum.

7.3.4.2
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Understand and apply direct addressing.

Direct addressing: the operand is the address of the datum. Address to be interpreted as meaning either main memory or register.

7.3.5 Machine-code/assembly language operations

ReferenceContentAdditional information
7.3.5.1
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Understand and apply the basic machine-code operations of:

  • load
  • add
  • subtract
  • store
  • branching (conditional and unconditional)
  • compare
  • logical bitwise operators (AND, OR, NOT, XOR)
  • logical
  • shift right
  • shift left
  • halt

Use the basic machine-code operations above when machine-code instructions are expressed in mnemonic form—assembly language, using immediate and direct addressing.

7.3.6 Factors affecting processor performance

ReferenceContentAdditional information
7.3.6.1
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Explain the effect on processor performance of multiple cores.

7.3.6.2
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Explain the effect on processor performance of cache memory.

7.3.6.3
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Explain the effect on processor performance of clock speed.

7.3.6.4
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Explain the effect on processor performance of word length.

7.3.6.5
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Explain the effect on processor performance of address bus width.

7.3.6.6
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Explain the effect on processor performance of data bus width.

7.4 External hardware devices

7.4.1 Input and output devices

ReferenceContentAdditional information
7.4.1.1
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Know the main characteristics, purpose and suitability of barcode readers and understand their principles of operation.

7.4.1.2
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Know the main characteristics, purpose and suitability of digital cameras and understand their principles of operation.

7.4.1.3
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Know the main characteristics, purpose and suitability of laser printers and understand their principles of operation.

7.4.1.4
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Know the main characteristics, purpose and suitability of RFID and understand their principles of operation.

7.4.2 Secondary storage devices

ReferenceContentAdditional information
7.4.2.1
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Explain the need for secondary storage within a computer system.

7.4.2.2
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Know the main characteristics, purposes, suitability and understand the principles of operation of the hard disk.

7.4.2.3
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Know the main characteristics, purposes, suitability and understand the principles of operation of the optical disk.

7.4.2.4
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Know the main characteristics, purposes, suitability and understand the principles of operation of the solid-state disk (SSD).

SSD = NAND flash memory + a controller that manages pages, and blocks and complexities of writing. Based on floating gate transistors that trap and store charge. A block, made up of many pages, cannot overwrite pages; a page has to be erased before it can be written to but technology requires the whole block to be erased. Lower latency and faster transfer speeds than a magnetic disk drive.

7.4.2.5
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Compare the capacity and speed of access of various media and make a judgement about their suitability for different applications.

8 Consequences of uses of computing

8.1 Individual (moral), social (ethical), legal and cultural issues and opportunities

ReferenceContentAdditional information
8.1.1
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Show awareness of current individual (moral), social (ethical), legal and cultural opportunities and risks of computing.

Understand that:

  • developments in computer science and digital technologies have dramatically altered the shape of communications and information flows in societies, enabling massive transformations in the capacity to:
    • monitor behaviour
    • amass and analyse personal information
    • distribute, publish, communicate and disseminate personal information
  • computer scientists and software engineers therefore have power, as well as the responsibilities that go with it, in the algorithms that they devise and the code that they deploy.
  • software and their algorithms embed moral and cultural values.
  • the issue of scale, for software the whole world over, creates potential for individual computer scientists and software engineers to produce great good, but with it comes the ability to cause great harm.

Be able to discuss the challenges facing legislators in the digital age.

Teachers may wish to employ two very powerful techniques, hypotheticals and case studies, to engage students in the issues.

Hypotheticals allow students to isolate quickly important ethical principles in an artificially simplified context. For example, a teacher might ask students to explain and defend how, as a Google project manager, they would evaluate a proposal to bring Google's Street View technology to a remote African village. What questions should be asked? Who should be consulted? What benefits, risks and safeguards considered? What are the trade-offs?

Case studies allow students to confront the tricky interplay between the sometimes competing ethical values and principles relevant in real world settings. For example, the Google Street View case might be used to tease out the ethical conflicts between individual and cultural expectations, the principle of informed consent, Street View's value as a service, its potential impact on human perceptions and behaviours, and its commercial value to Google and its shareholders.

There are many resources available on the Internet to support teaching of this topic.

9 Fundamentals of communication and networking

9.1 Communication

9.1.1 Communication methods

ReferenceContentAdditional information
9.1.1.1
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Define serial transmission methods.

9.1.1.2
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Define parallel transmission methods.

9.1.1.3
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Discuss the advantages of serial over parallel transmission.

9.1.1.4
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Define and compare synchronous and asynchronous data transmission.

9.1.1.5
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Describe the purpose of start and stop bits in asynchronous data transmission.

9.1.2 Communication basics

ReferenceContentAdditional information
9.1.2.1
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Define baud rate.

9.1.2.2
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Define bit rate.

9.1.2.3
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Define bandwidth.

9.1.2.4
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Define latency.

9.1.2.5
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Define protocol.

9.1.2.6
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Differentiate between baud rate and bit rate.

Bit rate can be higher than baud rate if more than one bit is encoded in each signal change.

9.1.2.7
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Understand the relationship between bit rate and bandwidth.

Bit rate is directly proportionate to bandwidth.

9.2 Networking

9.2.1 Network topology

ReferenceContentAdditional information
9.2.1.1
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Understand and explain the operation of a physical star topology.

9.2.1.2
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Understand and explain the operation of a logical bus network topology.

A network physically wired in star topology can behave logically as a bus network by using a bus protocol and appropriate physical switching.

9.2.1.3
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Differentiate between the physical star topology and the logical bus network topology.

9.2.2 Types of networking between hosts

ReferenceContentAdditional information
9.2.2.1
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Explain peer-to-peer networking and describe situations where it might be used.

In a peer-to-peer network, each computer has equal status.

9.2.2.2
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Explain client-server networking and describe situations where it might be used.

In a client-server network, most computers are nominated as clients and one or more as servers. The clients request services from the servers, which provide these services, for example file server, email server.

9.2.3 Wireless networking

ReferenceContentAdditional information
9.2.3.1
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Explain the purpose of WiFi.

A wireless local area network that is based on international standards.

Used to enable devices to connect to a network wirelessly.

9.2.3.2
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Be familiar with the components required for wireless networking.

  • Wireless network adapter
  • Wireless access point
9.2.3.3
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Be familiar with the purpose of Service Set Identifier (SSID).

9.2.3.4
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Be familiar with how wireless networks are secured using WPA (Wifi Protected Access)/WPA2.

9.2.3.5
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Be familiar with how wireless networks are secured by disabling SSID (Service Set Identifier) broadcasting.

9.2.3.6
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Be familiar with how wireless networks are secured using a MAC (Media Access Control) address allow list.

9.2.3.7
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Explain the wireless protocol Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA) with and without Request to Send/Clear to Send (RTS/CTS).